How Do Games Work?
 

 Home Page

How Do
Games Work?

Pick Your Platform

Select Programming Language

 Concept and Overall Design

Basic Element Construction

Various Releases

 Favorite Links

Rockburn
Home Page

 

Every game needs to interact with something. When you interact with a game you give it a series of instructions. But you ask "How do I give the commands?" It's simple - press a button, move the mouse, etc. The computer runs commands through the microchip in 1's and 0's. It is called binary code. It tells the computer when and how to do things on your game. There are three things that happen when you interact with the game - Input, Process, and Output.

Input is when you press a button or move the mouse and so on. When you do this, you interact with the computer or system game. With no Input, the game will not have anything to interact with.

Process is what makes the decision on what's going to happen in the game after you put in Input. It uses binary code (1's and 0's) to work.

Output is the last quick step in game interactivity. That is when the computer actually does the command, such as displaying a movie, playing a sound, or moving a game character.

The cycle of interactivity keeps looping around until the game ends or the computer is shut off.